Yes, but its not caused by TouchScript, just the behavior of my unfinished Example Scene
The only thing i noticed is that the TUIO Socket Connection seems not closing after stopping the Unity Scene.
When running the Scene a second time I get the following Error:
Which basically means "Only one usage of each socket address (protocol/network address/port) is normally permitted."
Did you ever experienced this problem? Is there a need to close the connection manually now?
Ok this is strange... but this seems to be the solution, in case someone runs into this.
Check Taskmanager for running "adb.exe" (Android debugging bridge - Which seems to get
started even if your build is not targeted at android, Eventually this is the case if you switched
the build target once before?)
Close the adb.exe process -> Start Unity Scene again. Problem should be solved. (Port gets
opened without error AND gets closed when stoppping the Application)
Found this at: http://stackoverflow.com/questions/1851 ... ient-close
So i think it has nothing to do with Touchscript but a Bug in Unity in general.