World Space UI doesn't consume pointer?

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World Space UI doesn't consume pointer?

Postby SlaggyWolfie » Tue Jun 12, 2018 10:06 pm

Basically the title, it seems that the World Space UI (that is not using any TouchScript stuff) I have set up does not consumes the pointer and I have a Fullscreen Layer, that finally consumes the pointer so that's (not) nice?

Any suggestions or should I go for a custom layer?
SlaggyWolfie
 
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