I'm using the newest? version of TouchScript and I have a situation where I am trying to pan and zoom a camera (in Unity) as well as Tap on 3D objects in the background. I am attempting to achieve this using Layers - a Fullscreen Layer (as per the Camera Example) and a Standard Layer ( and I would guess to consume the input before the Fullscreen Layer).
I fail at making it work. All input gets consumed by the Fullscreen Layer. And the 3D objects never receive any input. I am unsure how to proceed. I tried reordering the Layers in the Touch Manager but it still did not work.
Instructions, guidance or an example will be of tremendous use to me and I thank you for any provided.
P.S. How does TouchScript interact with Unity's GUI system (specifically Buttons).