Sorry if someone already posted about this subject, but i was unable to find it.
Can two objetos (overlapping each other) can recevei the the tap gesture? I know that exists the "Friendly Gestures", but in my case is two diferentes objetos.
Example: I'm trying to do a game that the player has to kill some bugs tapping on them, but regardless of where the player touch a particle is instantiated, so if the player touch a bug i need that the bug receive the tap and the particle is instantiated on that position and if the player touch in elsewhere i only need to instantiate the particle.
My first try was add an 'PointersPressed' at the TouchManager and instantiate the particle on the firts pointer position, but didn't work because when the player hit an UI like a button i need to know to not instantate the particle. My second try was use two cameras with two point layers, but that doesn't work too.