Greetings, I am attempting to add a feature to my game where you toss objects at a basket to attempt to score points. I have a soccer ball object and a bucket in the scene. So far I can pick up the ball to translate, rotate or scale it, but not toss it. I attached the flickgesture to the ball and tweaked some settings but it seems to have no effect.
I am wondering what I need to do in order to actually flick the ball from the touch input. Basically I want a Pokemon go style of throw.
Any assistance would be great