FullscreenLayer (global) + TransformGesture (only translatio

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FullscreenLayer (global) + TransformGesture (only translatio

Postby AaronMeyers » Tue Apr 26, 2016 11:19 pm

I'm attempting to use a TransformGesture with a FullscreenLayer which I have the type set to Global, but none of the callbacks ever fire with this setup.

I want my deltaPosition values to be in screen space and using a Camera seems to provide extremely small world space units.

The FullscreenLayer with "Global" works fine with Press, Release and Flick gestures, but having a hard time with TransformGesture. Is TransformGesture incompatible with this way of using FullscreenLayer?
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Re: FullscreenLayer (global) + TransformGesture (only transl

Postby valyard » Tue Jun 14, 2016 10:23 pm

I hope you already solved/hacked your way through this.
Global is effectively a plain at z=0 which kinda sucks and doesn't make much sense.
I am planning to redo the whole system for it to work better.
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